With new businesses starting every day to solve problems big and small, the ins and outs of entrepreneurship is a key skill for students to know. Discover Venture Valley makes entrepreneurship relatable and fun for students while making teaching easy for educators.
Mars Day 2023 is a free virtual event adventure is the perfect opportunity for educators and school leaders to inspire and engage their students in the world of space exploration.
CK-12 provides free access to open-source content and technology tools that empower students as well as teachers to enhance and experiment with different learning styles, resources, levels of competence, and circumstances.
To thrive, we must learn to imagine creatively, reason systematically, work collaboratively, and learn continuously. Learning Creative Learning (LCL) is a community of educators, designers, parents, and learners exploring creative learning together.
Ukie’s Digital Schoolhouse is a not-for-profit programme that enables primary schools to experience free creative computing workshops from their local Schoolhouse.
The FLN Hub aims to support education actors and strengthen systems to deliver learning for children by offering guides, tools, and resources that increase knowledge on FLN challenges and approaches.
National Oceanic and Atmospheric Administration (NOAA) uses Science On a Sphere(SOS) as an instrument to enhance informal educational programs on Earth System in science centres, schools, universities, and museums in a way that is simultaneously intuitive and captivating.
Isaac Computer Science is an online platform for students and teachers offering free teacher CPD events and student workshops. The platform also curates an extensive collection of A level and GCSE resources.
The Indiana Learning Lab is a personalized micro learning platform filled with readily accessible resources and lesson ideas grounded in solid instructional pedagogy.
The Institute for Arts Integration and STEAM offers curated free resources to inspire, reimagine, and transform K – 12 education with arts integration and STEAM education for 21st-century learners.